Tuesday, March 16, 2010

SPEED

First ly I have to apologize to Ms. Bree Del Blueberry for such late post on our weekly task. Yes, I'm well aware that it's one week late with the Speed idea. Nevertheless I have finished the task in less than one hour of drawing time. For me personally, this has been the fastest drawing to finish ,therefore earn the title "speed". My original idea was to draw something more speedy like but oh well.. better to jave one bad art than to have nothing at all i say.

Here we are, Ambasaddor Varen from the Saurian Race. Despite he's fearsome appearance, Varen is gentle by nature and highly intelligence. My original idea was to draw him complete from head to toe. but i don't have the time and i will try to spent more time doing some more speed painting that could show more detail than this.


E

Friday, March 12, 2010


Neptune de Fortuna~ is the name of my spaceship, even though the name doesn't make sense in English. This spaceship is design as a drop ship. It carries the humans and transport them from capital ship to the planets they suppose to investigate and such. This is the 2nd smallest ship after Star Fighters model. The ship equipped with 4 rings of anti gravity which can only be use to maneuver after breaching the planet's atmosphere. The 4 booster on it's back support the speed and power to enter planet's atmosphere or travel in space using light speed.

E

Wednesday, March 3, 2010

Alien Week 2


OH EM GEE~ dammit! I feel like screaming as loud as i can when i see my finished alien black and white artwork. This is my 2nd Week casual project. Theme aliens... this is like my fourth attempt doing this theme, the first three was total failure. The idea wasn't connecting, i dont know what i was drawing and i have no clue where to start my coloring from. So i draw this alien on my sketch book, scan it at friend's house and colored it at home. Over all, i won't exactly say i'm satisfied with the detail on it's armor, but since this drawing was long over due i guess i let it pass. I tried to concentrate on black and white instead of colors through this pic. Since it would be easier for me to do and let me get comfortable with the lighting and all. But, when i manage to get to the face, well as you can see ladies and gents, I need serious spent time on drawing potrait both humans and monsters alike.... *sigh, well nothing i can do now beside keep drawing profile pictures and potrait during my free time...

Still waiting for my friend, to decide on the theme this week. Hopefully its not too late and i'm looking forward to do her brilliant and interesting theme. I can tell my whatever i type now hardly make any sense. It's late night, gotta hit the gym tomorow morning and got class on the afternoon. It's gonna be a long day.

E

Monday, March 1, 2010

Into the Abyss


here it is, some of the monsters I have colored for my Game Design. These pretties are 3 out of 5 sketches I have done for the project. The first one if the Soldier type. about 2-3 times bigger than the human characters. Capable of tearing and chewing the character's metal Armors. They are very agile bugs and pretty hard to put down without proper weaponry. These would be the main unit that player would encounter through out the game. Originally I want this baby to stand on their feet when they attack but...ngeaahhhhh~ we'll see when it comes down to the animations.


Next is the Juggernaut, Large dominant bugs, ready to impale and stampede whatever stands in their way. This bug is design to keep up with the Massive THOR unit that my fellow Artist/Designer, Bree Waldron has made. Since her unit is way huge than my other bugs, I create this bug large enough to impale her unit and hold it up in the airand chuck them away to the side. This picture is on a very bad angle, since u cannot see the face of the juggernaut. It walk on four set of limbs and it have small limbs (unable to see it from this angle as well) near it's head to help it tear it prey's flesh. This unit is like 2-3 times the size of a normal elphants.

This last one is called the Harvester, YES, im well aware that the coloring is F***ing gay, my team mate make sure i know abt it alrdy but , still they told me in the most very nice way ;) thx guys. Sometime in the future i will redo this piece. Okay, anyway, this monster is the anti-camp unit. Its Tough and have both long and short range attack. as the picture suggested, it pop out of the ground, entangled one or two of the characters, electrocute them while they are being entangled and drag them away from teh other team. Most of the time this bug will target Nanotech unit , Constructor or Operator. It able to pull large unit such as THOR but, it required all arms to do so.

So those are my bugs and hopefully i can finish the stage boss and post them up. Can't wait till i start modeling them either on Maya or 3D max. Peace out~

E